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Roblox (NYSE:RBLX) wrapped up the first trading session of the week up 11.8% – its best gain since a mid-October jump that was spurred by a strong report on metrics for September.
This time around was a similar story, as the company on Tuesday posted December metrics that showed estimated bookings up as much as 20% year-over-year.
Bookings were pegged at $430M-$439M, up 17-20% from the previous December and beating some whisper numbers circulated on the Street.
Daily active users came in at 61.5M, itself marking a gain of 18%, and hours engaged rose 21% to 4.7B. Estimated average bookings per DAU fell in the roughly flat range of $6.99-$7.14.
April will mark the last of such monthly metrics reports from Roblox, which says some well-understood seasonality in its business means it will switch to reporting such numbers quarterly.
The report clearly drove the stock on hopes for a solid fourth-quarter earnings report, which is expected in mid-February. Roblox stock has initially declined after each of its past four quarterly reports, where it missed earnings per share expectations in each case.
For the fourth quarter, Roblox is expected to lose 50 cents per share on revenues of $847.8M (which would mean year-over-year growth of just over 10%).
The stock is down 53.7% over the past year, vs. a decline in the S&P 500 of just 12.8% (see a chart here).